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Java > Java SE, EE, ME > javax > microedition > lcdui > game > Layer

javax.microedition.lcdui.game
Class Layer

java.lang.Object
  |
  +--javax.microedition.lcdui.game.Layer
Direct Known Subclasses:
Sprite, TiledLayer
See Also:
paint(Graphics)

public final int getHeight()
See Also:
getWidth()
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public final int getWidth()
See Also:
getHeight()
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public final int getX()
See Also:
move(int, int), setPosition(int, int), getY()
Geek's Notes:
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public final int getY()
See Also:
move(int, int), setPosition(int, int), getX()
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public final boolean isVisible()
See Also:
setVisible(boolean)
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public void move(int dx,
                 int dy)
See Also:
getY(), getX(), setPosition(int, int)
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public abstract void paint(Graphics g)
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public void setPosition(int x,
                        int y)
See Also:
getY(), getX(), move(int, int)
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public void setVisible(boolean visible)
See Also:
isVisible(), paint(Graphics)
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