java.lang.Object
|
+--javax.microedition.lcdui.Displayable
|
+--javax.microedition.lcdui.Canvas
|
+--javax.microedition.lcdui.game.GameCanvas
- See Also:
getHeight
, getWidth
public static final int DOWN_PRESSED
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public static final int FIRE_PRESSED
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public void flushGraphics()
- See Also:
flushGraphics(int,int,int,int)
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public void flushGraphics(int x,
int y,
int width,
int height)
- See Also:
flushGraphics()
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protected GameCanvas(boolean suppressKeyEvents)
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public static final int GAME_A_PRESSED
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public static final int GAME_B_PRESSED
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public static final int GAME_C_PRESSED
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public static final int GAME_D_PRESSED
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protected Graphics getGraphics()
- See Also:
flushGraphics(int, int, int, int)
, flushGraphics()
, SOLID
, Font.getDefaultFont()
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- Description Add your codes or notes Search More Java Examples
public int getKeyStates()
- See Also:
GAME_D_PRESSED
, GAME_C_PRESSED
, GAME_B_PRESSED
, GAME_A_PRESSED
, FIRE_PRESSED
, RIGHT_PRESSED
, LEFT_PRESSED
, DOWN_PRESSED
, UP_PRESSED
, Displayable.isShown()
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public static final int LEFT_PRESSED
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public void paint(Graphics g)
- See Also:
- Canvas
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- Description Add your codes or notes Search More Java Examples
public static final int RIGHT_PRESSED
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public static final int UP_PRESSED
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