org.apache.batik.ext.awt.image.GraphicsUtil Set of utility methods for Graphics. These generally bypass broken methods in Java2D or provide tweaked implementations. @author <a HREF="mailto:Thomas.DeWeeese@Kodak.com">Thomas DeWeese</a> @version $Id: GraphicsUtil.java,v 1.36 2005/03/27 08:58:32 cam Exp $ org.apache.batik.ext.awt.image.SVGComposite This provides an implementation of all the composite rules in SVG. @author <a HREF="mailto:Thomas.DeWeeese@Kodak.com">Thomas DeWeese</a> @version $Id: SVGComposite.java,v 1.8 2004/08/18 07:13:49 vhardy Exp $ org.apache.batik.ext.awt.image.rendered.PadRed This is an implementation of a Pad operation as a RenderedImage. @author <a HREF="mailto:Thomas.DeWeeese@Kodak.com">Thomas DeWeese</a> @version $Id: PadRed.java,v 1.14 2004/08/18 07:14:08 vhardy Exp $org.apache.batik.ext.awt.image.rendered.AbstractTiledRed This is an abstract base class that takes care of most of the normal issues surrounding the implementation of the CachableRed (RenderedImage) interface. It tries to make no assumptions about the subclass implementation. @author <a HREF="mailto:Thomas.DeWeeese@Kodak.com">Thomas DeWeese</ ...org.apache.batik.ext.awt.image.rendered.TileRed This filter simply tiles its tile starting from the upper left corner of the tiled region. @author <a HREF="mailto:vincent.hardy@eng.sun.com">Vincent Hardy</a> @version $Id: TileRed.java,v 1.15 2004/10/23 17:11:03 deweese Exp $ org.apache.batik.ext.awt.image.rendered.GaussianBlurRed8Bit This implementation of RenderableImage will render its input GraphicsNode on demand for tiles. @author <a HREF="mailto:vincent.hardy@eng.sun.com">Vincent Hardy</a> @version $Id: GaussianBlurRed8Bit.java,v 1.8 2004/08/18 07:14:08 vhardy Exp $ org.apache.batik.ext.awt.MultipleGradientPaintContext This is the superclass for all PaintContexts which use a multiple color gradient to fill in their raster. It provides the actual color interpolation functionality. Subclasses only have to deal with using the gradient to fill pixels in a raster. @author Nicholas Talian, Vincent Hardy, Jim Graham, ...org.apache.batik.ext.awt.image.rendered.CompositeRed This is an implementation of an affine operation as a RenderedImage. Right now the implementation makes use of the AffineBufferedImageOp to do the work. Eventually this may move to be more tiled in nature. @author <a HREF="mailto:Thomas.DeWeeese@Kodak.com">Thomas DeWeese</a> @version ...org.apache.batik.ext.awt.image.rendered.MorphologyOp This class provides an implementation for the SVG feMorphology filter, as defined in Chapter 15, section 20 of the SVG specification. @author <a HREF="mailto:sheng.pei@sun.com">Sheng Pei</a> @version $Id: MorphologyOp.java,v 1.6 2004/08/18 07:14:08 vhardy Exp $ org.apache.batik.ext.awt.image.rendered.MultiplyAlphaRed This implements a masking operation by multiply the alpha channel of one image by a luminance image (the mask). @author <a HREF="mailto:Thomas.DeWeeese@Kodak.com">Thomas DeWeese</a> @version $Id: MultiplyAlphaRed.java,v 1.6 2004/08/18 07:14:08 vhardy Exp $org.apache.batik.ext.awt.image.rendered.Any2LsRGBRed This function will tranform an image from any colorspace into a luminance image. The alpha channel if any will be copied to the new image. @author <a HREF="mailto:Thomas.DeWeeese@Kodak.com">Thomas DeWeese</a> @version $Id: Any2LsRGBRed.java,v 1.6 2004/08/18 07:14:07 vhardy Exp $org.apache.batik.gvt.filter.GraphicsNodeRed8Bit This implementation of RenderableImage will render its input GraphicsNode on demand for tiles. @author <a HREF="mailto:vincent.hardy@eng.sun.com">Vincent Hardy</a> @version $Id: GraphicsNodeRed8Bit.java,v 1.16 2005/02/12 01:48:24 deweese Exp $ org.apache.batik.ext.awt.image.rendered.TurbulencePatternRed This class creates a RenderedImage in conformance to the one defined for the feTurbulence filter of the SVG specification. What follows is my high-level description of how the noise is generated. This is not contained in the SVG spec, just the algorithm for doing it. This is provided in the hope ...org.apache.batik.ext.awt.image.rendered.IndexImage This implements an adaptive pallete generator to reduce images to a specified number of colors. Ideally this would also support a better dither option than just the JDK's pattern dither. @author <a HREF="mailto:deweese@apache.org">Thomas DeWeese</a> @author <a HREF="mailto:jun@oop ... | Popular Tags |