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Java > Open Source Codes > org > objectweb > proactive > examples > c3d > Scene


1 /*
2 * ################################################################
3 *
4 * ProActive: The Java(TM) library for Parallel, Distributed,
5 * Concurrent computing with Security and Mobility
6 *
7 * Copyright (C) 1997-2002 INRIA/University of Nice-Sophia Antipolis
8 * Contact: proactive-support@inria.fr
9 *
10 * This library is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU Lesser General Public
12 * License as published by the Free Software Foundation; either
13 * version 2.1 of the License, or any later version.
14 *
15 * This library is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * Lesser General Public License for more details.
19 *
20 * You should have received a copy of the GNU Lesser General Public
21 * License along with this library; if not, write to the Free Software
22 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
23 * USA
24 *
25 * Initial developer(s): The ProActive Team
26 * http://www.inria.fr/oasis/ProActive/contacts.html
27 * Contributor(s):
28 *
29 * ################################################################
30 */

31 package org.objectweb.proactive.examples.c3d;
32
33 import org.objectweb.proactive.examples.c3d.prim.Light;
34 import org.objectweb.proactive.examples.c3d.prim.Primitive;
35
36 import java.util.Vector JavaDoc;
37
38 public class Scene implements java.io.Serializable JavaDoc {
39
40   private Vector JavaDoc lights = new Vector JavaDoc();
41   private Vector JavaDoc objects = new Vector JavaDoc();
42   private View view;
43
44
45   public void addLight(Light l) {
46     lights.addElement(l);
47   }
48
49
50   public void addObject(Primitive object) {
51     objects.addElement(object);
52   }
53
54
55   public void addView(View view) {
56     this.view = view;
57   }
58
59
60   public View getView() {
61     return view;
62   }
63
64
65   public Light getLight(int number) {
66     return (Light)lights.elementAt(number);
67   }
68
69
70   public Primitive getObject(int number) {
71     return (Primitive)objects.elementAt(number);
72   }
73
74
75   public int getLights() {
76     return lights.size();
77   }
78
79
80   public int getObjects() {
81     return objects.size();
82   }
83
84
85   public void setObject(Primitive object, int pos) {
86     objects.setElementAt(object, pos);
87   }
88 }
89
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