1 26 27 package org.nightlabs.editor2d.render; 28 29 import org.nightlabs.editor2d.ShapeDrawComponent; 30 31 32 public class RenderConstants 33 { 34 public static final int STROKE_SOLID = ShapeDrawComponent.STROKE_SOLID; 35 public static final int STROKE_DASHED_1 = ShapeDrawComponent.STROKE_DASHED_1; 36 public static final int STROKE_DASHED_2 = ShapeDrawComponent.STROKE_DASHED_2; 37 public static final int STROKE_DASHED_3 = ShapeDrawComponent.STROKE_DASHED_3; 38 public static final int STROKE_DASHED_4 = ShapeDrawComponent.STROKE_DASHED_4; 39 40 public static final int DEFAULT_MODE = RenderModeManager.DEFAULT_MODE; 41 public static final int ROLLOVER_MODE = RenderModeManager.ROLLOVER_MODE; 42 43 public RenderConstants() { 44 super(); 45 } 46 47 } 48 | Popular Tags |