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Java > Open Source Codes > com > icesoft > faces > context > effects > Pulsate


1 /*
2  * Version: MPL 1.1/GPL 2.0/LGPL 2.1
3  *
4  * "The contents of this file are subject to the Mozilla Public License
5  * Version 1.1 (the "License"); you may not use this file except in
6  * compliance with the License. You may obtain a copy of the License at
7  * http://www.mozilla.org/MPL/
8  *
9  * Software distributed under the License is distributed on an "AS IS"
10  * basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
11  * License for the specific language governing rights and limitations under
12  * the License.
13  *
14  * The Original Code is ICEfaces 1.5 open source software code, released
15  * November 5, 2006. The Initial Developer of the Original Code is ICEsoft
16  * Technologies Canada, Corp. Portions created by ICEsoft are Copyright (C)
17  * 2004-2006 ICEsoft Technologies Canada, Corp. All Rights Reserved.
18  *
19  * Contributor(s): _____________________.
20  *
21  * Alternatively, the contents of this file may be used under the terms of
22  * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"
23  * License), in which case the provisions of the LGPL License are
24  * applicable instead of those above. If you wish to allow use of your
25  * version of this file only under the terms of the LGPL License and not to
26  * allow others to use your version of this file under the MPL, indicate
27  * your decision by deleting the provisions above and replace them with
28  * the notice and other provisions required by the LGPL License. If you do
29  * not delete the provisions above, a recipient may use your version of
30  * this file under either the MPL or the LGPL License."
31  *
32  */

33
34 package com.icesoft.faces.context.effects;
35
36 /**
37  * Pulsate or flash an HTML element
38  */

39 public class Pulsate extends Effect {
40     private float duration;
41
42     /**
43      * Pulsate for 5 seconds
44      */

45     public Pulsate() {
46         setDuration(5.0f);
47     }
48
49     /**
50      * Pulsate for a givin duration (In seconds)
51      *
52      * @param duration
53      */

54     public Pulsate(float duration) {
55         setDuration(duration);
56     }
57
58     /**
59      * Get the duration (Seconds)
60      *
61      * @return
62      */

63     public float getDuration() {
64         return duration;
65     }
66
67     /**
68      * Set the duration (Seconds)
69      *
70      * @param duration
71      */

72     public void setDuration(float duration) {
73         this.duration = duration;
74         ea.add("duration", duration);
75     }
76
77
78     /**
79      * Get the Javascript function name
80      *
81      * @return
82      */

83     public String JavaDoc getFunctionName() {
84         return "Effect.Pulsate";
85     }
86
87     public int hashCode() {
88         return EffectHashCode.PULSTATE * ((int) duration * 100);
89     }
90
91 }
92
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