1 /* 2 * Copyright (c) 2003-2006, Franz-Josef Elmer, All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions are met: 6 * 7 * - Redistributions of source code must retain the above copyright notice, 8 * this list of conditions and the following disclaimer. 9 * - Redistributions in binary form must reproduce the above copyright notice, 10 * this list of conditions and the following disclaimer in the documentation 11 * and/or other materials provided with the distribution. 12 * 13 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 14 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED 15 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; 20 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, 21 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR 22 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, 23 * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 */ 25 package classycle.renderer; 26 27 import classycle.graph.AtomicVertex; 28 import classycle.graph.StrongComponent; 29 30 /** 31 * Renderer for {@link AtomicVertex AtomicVertices}. 32 * 33 * @author Franz-Josef Elmer 34 */ 35 public interface AtomicVertexRenderer 36 { 37 /** 38 * Renders an {@link AtomicVertex}. 39 * @param vertex Vertex to be rendered. 40 * @param cycle Cycle to which <code>vertex</code> belongs. Will be 41 * <code>null</code> if it does not belong to a cycle (i.e. 42 * a strong component with more than one element). 43 * @param layerIndex Index of the layer to which <code>vertex</code> 44 * belongs. 45 */ 46 public String render(AtomicVertex vertex, StrongComponent cycle, 47 int layerIndex); 48 }